SELECTED SYSTEMS & EXPERIENCES

Ideas, made tangible.

Rendering systems, interactive simulations and creative tools. A closer look at the things I build.

Selected projects

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01

Games / Rendering / Simulation

Voxita

A voxel world built to come apart.

Case study
VoxitaVoxita / PROJECT CAPTURE
Games / Rendering / Simulation

A four-week solo engine prototype with a compute DDA renderer, GPU lighting and GI, a script-driven PhysX lifecycle, and staged procedural dungeons.

FURTHER WORK

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More projects, at a glance.
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