← Explorations

Introductory 3D Modeling

A Globe.

A detailed globe modeled in Maya, unwrapped and surfaced through an Adobe Substance texturing workflow.

PUBLISHED
Project / source ↗
A Globe.

In this lab, I modeled a detailed globe with multiple elements.

I used Maya to model the objects, and used Adobe Substance to create and paint UV textures.

I also posted my model to the Sketchfab. Visit here.

Image 1
Image 1
Image 2
Image 3
Image 4
Image 5
Image 6
Image 7