Introduction
In this lab, I modeled a detailed globe with multiple elements.
I used Maya to model the objects, and used Adobe Substance to create and paint UV textures.
I also posted my model to the Sketchfab. Visit here.
Introductory 3D Modeling
A detailed globe modeled in Maya, unwrapped and surfaced through an Adobe Substance texturing workflow.
In this lab, I modeled a detailed globe with multiple elements.
I used Maya to model the objects, and used Adobe Substance to create and paint UV textures.
I also posted my model to the Sketchfab. Visit here.